3D & 2D WORK EXPERIENCE:

May 2014 - Present
GLOBAL NEWS, Toronto, Ontario
Graphic Designer

  • Continually designing virtual set imagery, animations and web infographics for Local and National markets to be used On-Air and Online.
  • Communicate with Directors, Producers and Reporters on a daily basis to create graphics that will deliver the required information creatively.

 

October 2010 - Present
NS.DESIGNS, Toronto, Ontario
Freelance Artist/Designer

  • Provide artistic services required by clients based in the Greater Toronto Area.
  • Exceptional services include illustrations, short animations, company logo designs, company product labels and business cards.

 

June 2013 - October 2013
HATCH STUDIOS, Toronto, Ontario
3D Modeller & Texture Artist

  • Responsible for modelling and texturing 3D Environments for commercial spots.
  • Utilized V-Ray to achieve realistic materials/shaders and textures.

 

January 2013 - April 2013
HUMBER COLLEGE, Etobicoke, Ontario
3D Instructor

  • Effectively managed curriculum delivery to students of the 3D Animation program.
  • Guided and provided feedback to students building their personal portfolios.

 

May 2012 - August 2012
XMG STUDIO, Toronto, Ontario
Digital Artist/ UI Intern

  • Responsible for creating art assets for a Mobile Book App soon to be published.
  • Created marketing artwork for the office and for informative documents.
  • Participated in an office-wide event and helped build a 3D Mobile game.

 

September 2011- April 2012
HUMBER COLLEGE, Toronto, Ontario
3D Animation Peer Tutor

  • Assisted fellow students enrolled in the various 3D Animation programs at Humber College.
  • Provided aid in technical and artistic areas and offered suggestions to spread knowledge based on the built curriculum.

 

May 2009 to August 2009
BITCASTERS, Toronto, Ontario
3D Art Intern

  • Actively worked on StormHawks, a video game funded by YTV. Used 3ds Max, Maya and Photoshop to create assets for the game.
  • Successfully created assets which included costume designs and race track boundaries.
  • Employed the skills I learned in at Humber College and geared them towards a professional, team-based working environment .



EDUCATION:

September 2011 to April 2012 - HONOURS
Humber Institute of Technology and Advanced Learning, Etobicoke, Ontario
3D for Production – Game Art and Design Post-Graduate Certificate

  • Focusing on game assets that can be used in a wide variety of engines.
  • Continued to develop modelling and texturing skills to reach higher levels of realism.

 

September 2009 to August 2010 - HONOURS
Humber Institute of Technology and Advanced Learning, Etobicoke, Ontario
3D for Production - Computer Animation Post-Graduate Cerftificate

  • Ensured continued work on all the areas of animation, focus on Hard Surface modelling projects became more frequent, that were self directed to help gain more skills and techniques.
  • Devised and completed a final demo reel to show to potential employers.

 

September 2007 to April 2009 - HONOURS
Humber Institute of Technology and Advanced Learning, Etobicoke, Ontario
Multimedia 3D Computer Animation Diploma

  • Modelled hard surface objects such as jet planes, rifles, and architectural buildings. Organic objects such as characters and animated short clips to understand the importance of movement, weight, and emotion.
  • Created effective textures to enhance the realism of the 3D models.
  • Acquired a variety of techniques from courses that were geared towards the workforce such as importance of presentation and time management.              


SOFTWARE SKILLS:

  • Autodesk 3D Studio Max
  • Autodesk Maya
  • Adobe Photoshop
  • Adobe After Effects
  • Adobe Premiere
  • Adobe Dreamweaver
  • Adobe Audition
  • Autodesk Motion Builder
  • Boujou